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21 March 2010

Men of War Patched

PATCHES & DOWNLOADS posted on 5 MAY 2009 by Jim Zabek

The latest patch brings the game to v1.11.3.

Men of War has been patched. The full release notes are as follows:


* Corrected
. Balancing
+ New feature
! Planned

+ New MP map: DesertWalk
+ New MP map: Rustle of Sands

* the game now outputs an appropriate error message when launched with unsupported resolution settings
* the bug is corrected that was responsible for desynchronisation at the start of an MP game upon double mouse clicks
* improved robustness against desynchronisation while handling objects
* crash prevented when trying to connect to a game host using a mod
* AP rounds' penetration drops less after richochets at angles lower than 45°
* scatter corrected for long-barreled guns such as D-25 and D-10S (was the same at 110m as at 130m)
* Soviet assault-trooper with an MGun is now an expert MGunner (three lozenges)
* Sturmtiger is more accurate at distances up to 100-140m, has a slightly more powerful shockwave
* Fixed bug with crewmen who could not be controlled after bailing out of burnt vehicles.
* Waiting times for AA tanks removed in the "no reinforcements" mode
* Correction to Elefant's front armour (could be pierced with 168mm penetration)
* Gun descent angle slightly increased for Т29
* maximum speed increase for PzKpfw III (30), PzKpfw IV (27..28)
* corrections to the damage model for PzKpfw IV E
* The maximum number of players is reduced on Village (4x4), Tram depot (2x2), Kanawa mine (2x2)
* AT grenades no longer destroy tanks when hitting turret or engine, do not rip off turrets from tanks; blast radius is increased
* Tank kills caused by the detonation of the ammo are now credited properly
* Increased accuracy for rifle's and Sub machine guns at 10-20 meters
* the time needed to raise the banner in the "victory flag" mode raised from 5 to 7 minutes
* Increased prices for heavy tanks in the "frontline" mode
* no waiting time to buy crewmen at the beginning of the match (this helps to figure out ones's spawn point cheaply)


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