HistWar: Les Grognards - Formal Release Date Announced
PRESS RELEASE posted on 17 AUG 2009 by Jim Zabek
The highly anticipated game that has been nearly a decade in the making finally has a release date.
Battlefront has announced that after nearly a decade of development, HistWar: Les Grognards will be released.
Billed as a First Person Commander (FPC) game, the game boasts that players will be able to simulate nearly every battle of the Empire between 1805 and 1814. There will be three game modes: single player, play by email (PBEM), and multiplayer (up to 8 players). In single player, a player can choose to fight for one of the two armies, can choose to play both armies (for example for training purposes), and there is also a mode where both opponents are under AI control fighting each other.
HistWar: Les Grognards will include a number of options including multiple difficulty levels, weather, seasons, and visibility, amongst others.
Various game options allow users to customize their game based on their experience. Some options are especially useful for beginners: One option allows you to adjust the reaction time of corps commanders. New players can start with immediate order transmission (which is like most other startegy games work) whereas true Grognards can play with historical communication times (via rider/messenger for example) that can take up to two hours; organizing an army corps of 40000 men necessitates a little bit of time. ;-)
In addition to the ten of the most prestigious battles that will ship with the game, the player can recreate battles of his choosing with the fully featured army and map editors. These two editors also include random generators to instantly create balanced scenarios where two historical armies engage each other.
The army editor (“order of battle”) uses multiple historical databases (uniforms, commanders, regiments, organizations). Hardcoded quotas, based on historical data, put some restrictions on the percentages of different types of units. Thus, the distribution of the three branches (infantry, cavalry, artillery) remains within historical limits.
Scenario and doctrine editors are also available. The latter is a true commanding tool, allowing you to pre-determine the reactions of your units under different circumstances. An army commander takes care of the overall tactical plan and does not micromanage his units!
A thorough and complete tutorial will available to introduce you to HistWar: Les Grognards. A demo will be available around the time of release. The official website for news releases, announcements, and to purchase (watch this space for when pre-orders launch!) is www.battlefront.com/histwar.
HistWar: Les Grognards is expected to be released by the end of summer, start of Q3.
